20,741
edits
Line 90: | Line 90: | ||
showing realistic low visibility for IFR (it's a bit of a spoiler then the | showing realistic low visibility for IFR (it's a bit of a spoiler then the | ||
runway lights are always visible...).</nowiki><ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg40911.html|title=<nowiki></nowiki>|author=<nowiki></nowiki>|date=<nowiki></nowiki>}}</ref>|<nowiki></nowiki>}} | runway lights are always visible...).</nowiki><ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg40911.html|title=<nowiki></nowiki>|author=<nowiki></nowiki>|date=<nowiki></nowiki>}}</ref>|<nowiki></nowiki>}} | ||
{{cquote|<nowiki>the sun is currently pretty much always drawn, in particular also if it is | |||
below the horizon - which means that it shows inside the 'terrain' when the far | |||
away terrain is just painted onto the skydome. The sun also shows 'through' a | |||
cloud layer if the cloud layer is invisible because it is fogged. I think a | |||
property control whether the sun (moon) should be rendered would solve this.</nowiki><ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg40911.html|title=<nowiki></nowiki>|author=<nowiki></nowiki>|date=<nowiki></nowiki>}}</ref>|<nowiki></nowiki>}} | |||
Then maybe some cool, but not so important features to make things complete: | Then maybe some cool, but not so important features to make things complete: |