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  FG_ROOT=/Applications/FlightGear.app/Contents/Resources/data
  FG_ROOT=/Applications/FlightGear.app/Contents/Resources/data
  FG_SCENERY=$FG_ROOT/Scenery
  FG_SCENERY=[[$FG_ROOT]]/Scenery


After launching the GUI launcher, you will have the alias to [[$FG ROOT]] at <tt>$HOME/Documents/Flightgear/<version></tt> so you can browse the data folder using Finder.
After launching the GUI launcher, you will have the alias to [[$FG ROOT]] at <tt>$HOME/Documents/Flightgear/<version></tt> so you can browse the data folder using Finder.


Note: Once you have installed FlightGear, mac users can locate their $FG_ROOT folder by opening their applications folder in Finder, right clicking on FlightGear, and clicking "Show Package Contents". This will take you inside the FlightGear folder. You are now able to access all files including Data/Aircraft for [[Howto: Install aircraft#Macintosh OS X|installing new aircraft]].
Note: Once you have installed FlightGear, mac users can locate their [[$FG_ROOT]] folder by opening their applications folder in Finder, right clicking on FlightGear, and clicking "Show Package Contents". This will take you inside the FlightGear folder. You are now able to access all files including Data/Aircraft for [[Howto: Install aircraft#Macintosh OS X|installing new aircraft]].


=== Configuring OpenGL ===
=== Configuring OpenGL ===

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