Howto:Work with the Property Tree API: Difference between revisions

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==== Tied Properties ====
==== Tied Properties ====
void fgUntie (const char * name);
Please try to refrain from using tied properties. Tied properties have been known to cause issues and break other features of FlightGear. For additional information please see: [[Howto:Use Property Tree Objects]].


[[Category:Property Tree]]
[[Category:Property Tree]]
[[Category:Core developer documentation]]
[[Category:Core developer documentation]]

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