Howto:Make an aircraft: Difference between revisions

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* '''Hint for Developers:''' You can pre-test all your .xml files without having to load FlightGear by opening them with Internet Explorer or Mozilla Firefox. These web browsers will parse XML documents and let you know if you made a mistake coding them.
* '''Hint for Developers:''' You can pre-test all your .xml files without having to load FlightGear by opening them with Internet Explorer or Mozilla Firefox. These web browsers will parse XML documents and let you know if you made a mistake coding them.
It's worth noting that FlightGear doesn't expect any particular structure of folders or files, i.e. you could theoretically put things ANYWHERE, as long as you properly reference all files and paths in the top-level aircraft-set.xml file. However, it makes sense to follow some existing conventions (look at other well-maintained aircraft). Some more tips can be found here: [[Standard aircraft structure]] (needs to be updated as of 05/2012). A more recent discussion covering the pros & cons of the various approaches is to be found [http://flightgear.org/forums/viewtopic.php?f=4&t=12903&p=156902#p156902 on the forum].


=== The .xml file (FDM) ===
=== The .xml file (FDM) ===

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