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→Random Buildings
=== Random Buildings ===
In an effort to improve the scenery in cities, towns and villages with minimal impact to framerate, Stuart has been working on automatically generated "random buildings", building on the work that he and Tim Moore did on random vegetation a couple of years ago. The idea is to have FG itself generate buildings with randomized size, shape and texture in an a very efficient manner to minimize frame-rate impact, and builds on the work that he and Tim Moore did on random vegetation a couple of years ago. This is now available in git.
[[File:Random buildings in San Francisco.jpg|thumb|Random buildings in SF]]