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There is a number of additional options that can help to avoid these problems : | There is a number of additional options that can help to avoid these problems : | ||
{| | {| class="wikitable" | ||
|<tt>--prop:/sim/rendering/no-16bit-buffer=true</tt> | |<tt>--prop:/sim/rendering/no-16bit-buffer=true</tt> | ||
|Some earlier card don't support 16 bit 2-components textures (RG16 internal format), or as a framebuffer object attachment when mixed with 8bit 4-components buffers | |Some earlier card don't support 16 bit 2-components textures (RG16 internal format), or as a framebuffer object attachment when mixed with 8bit 4-components buffers |
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