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== Generating scenery == | == Generating scenery == | ||
You will now have a work directory looking something like this: | You will now have a work directory looking something like this: | ||
{| class="prettytable" | |||
AirportArea | |AirportArea | ||
AirportObj | |- | ||
Bog | |AirportObj | ||
DryCropPastureCover | |- | ||
EvergreenBroadCover | |Bog | ||
GrassCover | |- | ||
IrrCropPastureCover | |DryCropPastureCover | ||
Lake | |- | ||
Landmass | |EvergreenBroadCover | ||
Marsh | |- | ||
MixedCropPastureCover | |GrassCover | ||
MixedForestCover | |- | ||
Railroad | |IrrCropPastureCover | ||
Road | |- | ||
Sand | |Lake | ||
ScrubCover | |- | ||
Shared | |Landmass | ||
SRTM-30 | |- | ||
Stream | |Marsh | ||
Town | |- | ||
Urban | |MixedCropPastureCover | ||
|- | |||
|MixedForestCover | |||
|- | |||
|Railroad | |||
|- | |||
|Road | |||
|- | |||
|Sand | |||
|- | |||
|ScrubCover | |||
|- | |||
|Shared | |||
|- | |||
|SRTM-30 | |||
|- | |||
|Stream | |||
|- | |||
|Town | |||
|- | |||
|Urban | |||
|} | |||
Now we can actually generate the scenery. This is done by the fgfs-construct command. Run the command with "--help" to get usage information. | Now we can actually generate the scenery. This is done by the fgfs-construct command. Run the command with "--help" to get usage information. |
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