Using TerraGear: Difference between revisions

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== Generating scenery ==
== Generating scenery ==
You will now have a work directory looking something like this:
You will now have a work directory looking something like this:
{| class="prettytable"
 
AirportArea           - SRTM-30
AirportArea  
|-
AirportObj
|  AirportObj            - Stream
Bog
|-
DryCropPastureCover
|  Bog                  - IrrCropPastureCover   - Town
EvergreenBroadCover
|-
GrassCover
|  Lake                  - Urban                  - Landmass
IrrCropPastureCover
|-
Lake
Railroad             - DryCropPastureCover    - Road
Landmass
|-
Marsh
|  EvergreenBroadCover  - Marsh                  - Sand
MixedCropPastureCover
|-
MixedForestCover
|  MixedCropPastureCover - ScrubCover
Railroad
|-
Road
|  GrassCover            - MixedForestCover      - Shared
Sand
|}
ScrubCover
Shared
SRTM-30
Stream
Town
Urban
 
 
Now we can actually generate the scenery. This is done by the fgfs-construct command. Run the command with "--help" to get usage information.  
Now we can actually generate the scenery. This is done by the fgfs-construct command. Run the command with "--help" to get usage information.  


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