Howto:Add shared models manually: Difference between revisions

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=== Step 4 ===
=== Step 4 ===
Next, you have to determine where to place your object (an instance of the model) in FG's world.
Next, you have to determine where to place your object in FG's world.


Useful resources at this stage are websites that allow you to get the coordinates of a point from aerial photographs.  One such is [http://itouchmap.com/ itouchmap.com], which relies on Google Maps.  Enter a street name, city, and state. When you get a good photo of your feature, click on map to place a marker there, then read the displayed coordinates.  Google Earth is also a good way to obtain position information, and there are other websites that will provide it also, or you can get it from a GPS.  (Coordinates of real-world locations are not copyrightable, so there is no legal problem with using these tools to find coordinates, but don't copy other content, such as images or models.)
Useful resources at this stage are websites that allow you to get the coordinates of a point from aerial photographs.  One such is [http://itouchmap.com/ itouchmap.com], which relies on Google Maps.  Enter a street name, city, and state. When you get a good photo of your feature, click on map to place a marker there, then read the displayed coordinates.  Google Earth is also a good way to obtain position information, and there are other websites that will provide it also, or you can get it from a GPS.  (Coordinates of real-world locations are not copyrightable, so there is no legal problem with using these tools to find coordinates, but don't copy other content, such as images or models.)

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