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(→Step 4: added reference to fgsd, other minor rewording) |
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=== Step 4 === | === Step 4 === | ||
Next, you have to determine where to place an instance of the | Next, you have to determine where to place your object (an instance of the model) in FG's world. | ||
Useful resources at this stage are websites that allow you to get the coordinates of a point from aerial photographs. One such is [http://itouchmap.com/ itouchmap.com], which relies on Google Maps. Enter a street name, city, and state. When you get a good photo of your feature, click on map to place a marker there, then read the displayed coordinates. Google Earth is also a good way to obtain position information, and there are other websites that will provide it also, or you can get it from a GPS. (Coordinates of real-world locations are not copyrightable, so there is no legal problem with using these tools to find coordinates, but don't copy other content, such as images or models.) | |||
Once you've got at least a rough idea of the coordinates, you need to place the object visually. | Once you've got at least a rough idea of the coordinates, you need to place the object visually. |
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