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Alternatively you can use '''TerraSync'''. It is a utility that automatically downloads the newest version of the needed [[FlightGear]] [[scenery]] while the simulator is running. TerraSync runs in the background in a separate process, monitors your position, and downloads (or updates) the latest greatest scenery from the master scenery server "just in time". | Alternatively you can use '''TerraSync'''. It is a utility that automatically downloads the newest version of the needed [[FlightGear]] [[scenery]] while the simulator is running. TerraSync runs in the background in a separate process, monitors your position, and downloads (or updates) the latest greatest scenery from the master scenery server "just in time". | ||
The master repository for terrasync, i.e. the online resource from which TerraSync downloads its files, is synchronized with the [http://scenemodels.flightgear.org/ FlightGear Scenery Database] once a day. So when using TerraSync, you will always have 1) the latest [[ | The master repository for terrasync, i.e. the online resource from which TerraSync downloads its files, is synchronized with the [http://scenemodels.flightgear.org/ FlightGear Scenery Database] once a day. So when using TerraSync, you will always have 1) the latest [[File Formats#.2A.stg|.stg-files]], which tell FlightGear where to place an object and 2) the latest '''static''' scenery objects. Static scenery objects are such objects that exist in one place only. | ||
: <s>Important note: TerraSync does not download the newest '''shared''' scenery objects.</s> Shared objects are such objects that are used more than once in the scenery, like generic houses or ships etc. <s>If the set of shared scenery objects has changed since your version of FlightGear was released (usually that is the case), you need to install the newest [http://scenemodels.flightgear.org/download/SharedModels.tgz '''shared''' models archive] from the [http://scenemodels.flightgear.org/ FlightGear Scenery Database] to see all objects. Unpack it to <code>[FG_ROOT]\data\Models</code>.</s> | : <s>Important note: TerraSync does not download the newest '''shared''' scenery objects.</s> Shared objects are such objects that are used more than once in the scenery, like generic houses or ships etc. <s>If the set of shared scenery objects has changed since your version of FlightGear was released (usually that is the case), you need to install the newest [http://scenemodels.flightgear.org/download/SharedModels.tgz '''shared''' models archive] from the [http://scenemodels.flightgear.org/ FlightGear Scenery Database] to see all objects. Unpack it to <code>[FG_ROOT]\data\Models</code>.</s> | ||
: See also: [[Howto: | : See also: [[Howto: Animated jetways#Usage]] | ||
It is recommended to use a separate scenery directory for TerraSync (i.e. do not run it on your main scenery directory) as network interruptions may upset the synchronization protocol - if/when that happens the easiest solution is to delete the affected subdirectory and let terrasync download it again. | It is recommended to use a separate scenery directory for TerraSync (i.e. do not run it on your main scenery directory) as network interruptions may upset the synchronization protocol - if/when that happens the easiest solution is to delete the affected subdirectory and let terrasync download it again. | ||
===Usage example (for POSIX compliant [[command line]] shell)=== | === Usage example (for POSIX compliant [[command line]] shell) === | ||
Start terrasync: | Start terrasync: | ||
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The full documentation and source for TerraSync is located in the FlightGear source distribution (in <code>utils/TerraSync/</code>). | The full documentation and source for TerraSync is located in the FlightGear source distribution (in <code>utils/TerraSync/</code>). | ||
===Start TerraSync from fgrun.exe (Wizard in Windows) in FlightGear 1.9.1=== | === Start TerraSync from fgrun.exe (Wizard in Windows) in FlightGear 1.9.1 === | ||
1. Make sure you are in the first screen where you can set up directories. To get there, start fgrun.exe. You'll first be in the Aircraft selection screen, then hit "Back". You are now here: | 1. Make sure you are in the first screen where you can set up directories. To get there, start fgrun.exe. You'll first be in the Aircraft selection screen, then hit "Back". You are now here: | ||
[[ | [[File:TerraSync 1.png]] | ||
2. Select the destination folder for all files downloaded by terrasync. Usually the folder <code>[FG_ROOT]\terrasync</code> already exists and you only have to add it to the list (as in the above example). Insure that it is positioned '''above''' your standard scenery folder (here that is <code>FlightGear191\scenery</code>) and all other directories over which the terrasync folder is supposed to have priority. When two directories contain information for the same region, FlightGear will take the information from the directory higher in the list. On Linux make sure the directory does not only to have a T, but also is the topmost folder. | 2. Select the destination folder for all files downloaded by terrasync. Usually the folder <code>[FG_ROOT]\terrasync</code> already exists and you only have to add it to the list (as in the above example). Insure that it is positioned '''above''' your standard scenery folder (here that is <code>FlightGear191\scenery</code>) and all other directories over which the terrasync folder is supposed to have priority. When two directories contain information for the same region, FlightGear will take the information from the directory higher in the list. On Linux make sure the directory does not only to have a T, but also is the topmost folder. | ||
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4. Finally, go to the last screen. There you have to activate TerraSync as in the following screenshot. Now TerraSync should work. | 4. Finally, go to the last screen. There you have to activate TerraSync as in the following screenshot. Now TerraSync should work. | ||
[[ | [[File:TerraSync 2.png]] | ||
''Note: Expect your firewall to block in first place, since you request a new port (5505) in UDP (User Datagram Protocol)'' . | ''Note: Expect your firewall to block in first place, since you request a new port (5505) in UDP (User Datagram Protocol)'' . |