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The X-Axis will point north in FlightGear, after you have placed your model using the [[UFO from the 'White Project' of the UNESCO|UFO]]. Please note that it can be rotated after hitting TAB. | The X-Axis will point north in FlightGear, after you have placed your model using the [[UFO from the 'White Project' of the UNESCO|UFO]]. Please note that it can be rotated after hitting TAB. | ||
=== What is the unit used for models in FlightGear?=== | === What is the unit used for models in FlightGear? === | ||
Models are created in metres. So one Blender Unit will be displayed as one metre. | Models are created in metres. So one Blender Unit will be displayed as one metre. | ||