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To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G

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Menubar

8 bytes added, 18:39, 8 March 2011
m
Robot: Cosmetic changes
The in-game '''menubar''' of [[FlightGear]] is located at the top of the screen.
==Styles==
The menubar is available in various styles. Currently there are two styles (both are shown below) packaged with FlightGear. The blue/black one is standard, but most developers use the grey/white one. You could switch between styles by pressing Shift + F10.
[[ImageFile:menubar1.jpg]][[ImageFile:menubar2.jpg]]
===Creating your own===
It's very easy to make your own designs. Just copy one of the files that you find in <tt>data/gui/styles</tt> and change it to your needs.
Then, edit the follwing code in the <tt>data/preferences.xml</tt> file to fit your style. You could simply add a line like <tt><style n="0" include="gui/styles/anthrax.xml"/></tt>. The current-style tag specifies the style that should be used when FlightGear loads.
</gui>
==Add items=====Aircraft dependent items===
To add a menu for a specific plane only you have to enhance the planes -set.xml file. Add the follow lines (example for the [[Livery over MP|livery selection dialog]] in a [[Boeing 787]]), or any item that you want to show, above the </sim> tag. You can add as many items and menus as you like, but keep the menubar as small as possible, the larger the outside view will be.
</menubar>
==Menu items==
* [[Autopilot]]
* [[Chat Menu]]
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