Howto:Edit a livery: Difference between revisions

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'''Note: this method is not the best way any more. New planes will use the method described in the [[Livery over MP]] article.'''
'''Note: this method is not the best way any more. New planes will use the method described in the [[Livery over MP]] article.'''


===Basic===
=== Basic ===
# Find all original texture files that are used by the plane. Most of the planes have stored their textures in the <tt>.../Models</tt> directory. The fileformat we use is .rgb. This format can't be opened by some common software like paint. So to open it in paint (or any other graphical editor without .rgb support) we first need to convert the image to another format. We will use [http://www.gimp.org Gimp], a free editor.
# Find all original texture files that are used by the plane. Most of the planes have stored their textures in the <tt>.../Models</tt> directory. The fileformat we use is .rgb. This format can't be opened by some common software like paint. So to open it in paint (or any other graphical editor without .rgb support) we first need to convert the image to another format. We will use [http://www.gimp.org Gimp], a free editor.
# Open the .rgb texture file of the aircraft in Gimp and save it as .png.
# Open the .rgb texture file of the aircraft in Gimp and save it as .png.
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# Launch FlightGear and select your aircraft. If you did everything as described you should now see the plane with your livery!
# Launch FlightGear and select your aircraft. If you did everything as described you should now see the plane with your livery!


===A little further===
=== A little further ===
You now know how to edit a livery. But we want to have multiple planes that we could choose in FlightGear, so we won't need to change the texture files everytime we want to "play" with another skin. That's why we need to make some extra files.
You now know how to edit a livery. But we want to have multiple planes that we could choose in FlightGear, so we won't need to change the texture files everytime we want to "play" with another skin. That's why we need to make some extra files.


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Now you're done and you could launch FlightGear. If you did everything as described you will see your plane now below the original plane in the [[FlightGear Launch Control|FlightGear Wizard]].
Now you're done and you could launch FlightGear. If you did everything as described you will see your plane now below the original plane in the [[FlightGear Launch Control|FlightGear Wizard]].


==Sharing your liveries==
== Sharing your liveries ==
Ofcourse you want other people to use and enjoy your liveries as much as you do. Therefor, other users should be able to download them.
Ofcourse you want other people to use and enjoy your liveries as much as you do. Therefor, other users should be able to download them.


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* [http://unitedfreeworld.com UnitedFreeWorld] repository with lots of liveries (and scenery/aircraft), both realistic and fictional.
* [http://unitedfreeworld.com UnitedFreeWorld] repository with lots of liveries (and scenery/aircraft), both realistic and fictional.


==A Note to Those who wish to make a Livery==
== A Note to Those who wish to make a Livery ==
If you are planning to make a Livery, and your Livery is likely to be edited by other Users, Then consider making a Paintkit in addition to your Livery.
If you are planning to make a Livery, and your Livery is likely to be edited by other Users, Then consider making a Paintkit in addition to your Livery.
A paintkit is where you create a blank Livery which shows only constructional elements like bolts, rivets, windows, doors, panels and things like those. This is done so any other users looking to create their own Livery can Make a realistic looking Livery with these construction Elements without having to redraw them or trying to avoid painting over them, and makes the process of creating a Livery a more fun and less stressful Task.
A paintkit is where you create a blank Livery which shows only constructional elements like bolts, rivets, windows, doors, panels and things like those. This is done so any other users looking to create their own Livery can Make a realistic looking Livery with these construction Elements without having to redraw them or trying to avoid painting over them, and makes the process of creating a Livery a more fun and less stressful Task.
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[http://fsx-repaints.com/downloads/7pk.jpg]
[http://fsx-repaints.com/downloads/7pk.jpg]


==Related content==
== Related content ==
* [[Livery over MP]] you need to use this method if you want to get your liveries included in [[FlightGear CVS]].
* [[Livery over MP]] you need to use this method if you want to get your liveries included in [[FlightGear CVS]].


[[Category:Aircraft enhancement|Edit a livery]]
[[Category:Aircraft enhancement|Edit a livery]]
[[Category:Howto|Edit a livery]]
[[Category:Howto|Edit a livery]]

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