Howto:Convert objects from X-Plane: Difference between revisions

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This [[:Category:Howto|tutorial]] explains how to '''convert X-Plane scenery objects''' to the [[File_Formats#.2A.ac|AC3D format]] (.ac) used by [[FlightGear]] (mostly) automatically using the xplane2fg collection of scripts. To convert '''Microsoft (R) Flight Simulator scenery objects''', first convert them to X-Plane format using [http://marginal.org.uk/x-planescenery/tools.html FS2XPlane], then follow the method described below.
This [[:Category:Howto|tutorial]] explains how to '''convert X-Plane scenery objects''' to the [[File Formats#.2A.ac|AC3D format]] (.ac) used by [[FlightGear]] (mostly) automatically using the xplane2fg collection of scripts. To convert '''Microsoft (R) Flight Simulator scenery objects''', first convert them to X-Plane format using [http://marginal.org.uk/x-planescenery/tools.html FS2XPlane], then follow the method described below.


The scripts were developed on Linux and should work fine on any Unix system including Mac ([[Howto:_Convert_objects_from_MSFS#Note_to_Windows_Users|note to Windows users]]). Don't hesitate to PM me to obtain the package until I find a place to host it somewhere.
The scripts were developed on Linux and should work fine on any Unix system including Mac ([[Howto: Convert objects from MSFS#Note to Windows Users|note to Windows users]]). Don't hesitate to PM me to obtain the package until I find a place to host it somewhere.


The conversation consists of three steps, all conveniently handled by scripts:
The conversation consists of three steps, all conveniently handled by scripts:
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== Prepare FlightGear ==
== Prepare FlightGear ==
X-Plane objects are positioned using [http://en.wikipedia.org/wiki/Above_ground_level AGL], while FlightGear's .stg files expect [http://en.wikipedia.org/wiki/Above_mean_sea_level AMSL]. We will use FlightGear to automatically query the elevation at the object's postition. Therefore, the corresponding scenery tile must be installed. Find out on which tile the scenery you want to convert is located. See [[Howto:_Install_scenery]] for details on how to install FlightGear scenery. The most convenient way may be to use [[TerraSync]].
X-Plane objects are positioned using [http://en.wikipedia.org/wiki/Above_ground_level AGL], while FlightGear's .stg files expect [http://en.wikipedia.org/wiki/Above_mean_sea_level AMSL]. We will use FlightGear to automatically query the elevation at the object's postition. Therefore, the corresponding scenery tile must be installed. Find out on which tile the scenery you want to convert is located. See [[Howto: Install scenery]] for details on how to install FlightGear scenery. The most convenient way may be to use [[TerraSync]].


== Convert ==
== Convert ==
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--[[User:Radi|Radi]] 20:39, 26 December 2010 (UTC)
--[[User:Radi|Radi]] 20:39, 26 December 2010 (UTC)
[[Category:Howto|Convert objects from X-Plane]]
[[Category:Howto|Convert objects from X-Plane]]
[[Category:Scenery enhancement|Convert objects from X-Plane]]
[[Category:Scenery enhancement|Convert objects from X-Plane]]

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