FlightGear Multiplayer Server: Difference between revisions

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# Crossfeed server - everything the server receives from local users and other servers is forwarded to the crossfeed server(s). Intended for running several connected fgms instances on the same host, e.g. for providing both a tracked and untracked service, without incurring additional external traffic.
# Crossfeed server - everything the server receives from local users and other servers is forwarded to the crossfeed server(s). Intended for running several connected fgms instances on the same host, e.g. for providing both a tracked and untracked service, without incurring additional external traffic.
# Tracker - The server sends a digest update for each local user to the tracker every 10 sec.
# Tracker - The server sends a digest update for each local user to the tracker every 10 sec.
# HUB - normally Servers do not send packets they receive from a server to other relays. A HUB server sends data from servers to all relays it knows about.
# HUB - normally Servers do not send packets they receive from a server to other relays. A HUB server sends data from servers to all relays it knows about.


Special callsigns:
Special callsigns:
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(Reference: fgms-0.9.13/src/server/fg_server.cxx)
(Reference: fgms-0.9.13/src/server/fg_server.cxx)


==Related articles==
== Related articles ==
*[[Howto: Set up a multiplayer server]]
* [[Howto: Set up a multiplayer server]]
*[[MPmap]]
* [[MPmap]]
*[[Howto: Multiplayer]]
* [[Howto: Multiplayer]]


==External Links==
== External Links ==
*http://fgms.sourceforge.net/index.php
* http://fgms.sourceforge.net/index.php


[[Category:Software]]
[[Category:Software]]

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