FlightGear build server: Difference between revisions

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Robot: Cosmetic changes
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* [http://flightgear.simpits.org:8080/job/Win32-installer/ Current Win32 nightly build]
* [http://flightgear.simpits.org:8080/job/Win32-installer/ Current Win32 nightly build]


(note there are no nightly builds for Linux - please [[Building_FlightGear_-_Linux|build from source]] ) Most easily with [http://wiki.flightgear.org/index.php/Scripted_Compilation_on_Linux_Debian/Ubuntu download_and_compile.sh]
(note there are no nightly builds for Linux - please [[Building FlightGear - Linux|build from source]] ) Most easily with [http://wiki.flightgear.org/index.php/Scripted_Compilation_on_Linux_Debian/Ubuntu download_and_compile.sh]


In each case the installer contains all the code required (including OSG, OpenAL and so on) and the main FlightGear program, but '''no''' data directory. The Mac installer also lacks a launcher application, i.e can only be used from the Terminal. These builds are not intended for novice users - familiarity with FlightGear, especially the command-line arguments necessary to specify the data dir and scenery, is assumed.
In each case the installer contains all the code required (including OSG, OpenAL and so on) and the main FlightGear program, but '''no''' data directory. The Mac installer also lacks a launcher application, i.e can only be used from the Terminal. These builds are not intended for novice users - familiarity with FlightGear, especially the command-line arguments necessary to specify the data dir and scenery, is assumed.

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