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== Improving Models for Best FlightGear Performance == | == Improving Models for Best FlightGear Performance == | ||
*Use a single mesh so far as is possible, for example, combine all the parts of a building into one Object. | *Use a single mesh so far as is possible, for example, combine all the parts of a building into one Object. | ||
*Use Materials on Objects instead of textures where possible. | |||
*Use a single texture. | *Use a single texture. | ||
*Textures, transparency and .xml included sub-models : The things that kill frame rate in FlightGear. Try to avoid them. | *Textures, transparency and .xml included sub-models : The things that kill frame rate in FlightGear. Try to avoid them. | ||
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