Howto:Convert objects from X-Plane: Difference between revisions

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a tutorial on how to convert Microsoft Flight Simulator scenery objects to Flightgear's .ac format.
(a tutorial on how to convert Microsoft Flight Simulator scenery objects to Flightgear's .ac format.)
m (a tutorial on how to convert Microsoft Flight Simulator scenery objects to Flightgear's .ac format.)
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- XPlane2Blender (ver 3.09) and fs2xplane (ver 3.11) from [http://marginal.org.uk/x-planescenery/tools.html Jonathan Harris' page]
- XPlane2Blender (ver 3.09) and fs2xplane (ver 3.11) from [http://marginal.org.uk/x-planescenery/tools.html Jonathan Harris' page]
- FG source
- FG source
- and, of course, a MSFS scenery to convert. As an example, I will use a model of "Das Blaue Wunder" (The Blue Wonder http://en.wikipedia.org/wiki/Blue_Wonder), a historic bridge over the Elbe river in Dresden, Germany. It has been created by Hellfried Miersch, you may get it at  
- and, of course, a MSFS scenery to convert. As an example, I will use a model of [http://en.wikipedia.org/wiki/Blue_Wonder "Das Blaue Wunder"] (The Blue Wonder), a historic bridge over the Elbe river in Dresden, Germany. It has been created by Hellfried Miersch, you may get it at  
http://www.helles-flusi.de/index.php/DD-Weitere_19.html  
http://www.helles-flusi.de/index.php/DD-Weitere_19.html  
Scroll down and click on "Blaues Wunder Dresden" and "Blaues Wunder_mdl_xml".
Scroll down and click on "Blaues Wunder Dresden" and "Blaues Wunder_mdl_xml".
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