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(Created page with 'This is a tutorial on how to convert Microsoft Flight Simulator scenery objects to Flightgear's .ac format. We uses the fs2xplane package by Jonathan Harris to first convert th…') |
(a tutorial on how to convert Microsoft Flight Simulator scenery objects to Flightgear's .ac format.) |
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This is a tutorial on how to convert Microsoft Flight Simulator scenery objects to Flightgear's .ac format. | This is a tutorial on how to convert Microsoft Flight Simulator scenery objects to Flightgear's .ac format. | ||
We | We will use the fs2xplane package by Jonathan Harris to first convert the model from MSFS to X-Plane. Then, we import this X-Plane model in blender, using the XPlane2Blender import filter (also by Jonathan Harris), from which we export the model to FG's native AC3D format. Finally, we extract the lat/lon coordinates from an xml file, and place the object in FG. | ||
This method has been tested OK on a couple of scenery objects made by Hellfried Miersch for MSFS 2004. I did not test it with models from other sources, yet. | This method has been tested OK on a couple of scenery objects made by [http://www.helles-flusi.de Hellfried Miersch] for MSFS 2004. I did not test it with models from other sources, yet. | ||
I've written some bash scripts to ease the conversation a bit. They have been tested on Gentoo Linux. I have no idea about Windows or Mac scripting, however, the manual procedure of conversation should work on Windows, Mac and Linux. | I've written some bash scripts to ease the conversation a bit. They have been tested on Gentoo Linux. I have no idea about Windows or Mac scripting, however, the manual procedure of conversation should work on Windows, Mac and Linux. | ||
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- an X-Plane installation (demo works for me) | - an X-Plane installation (demo works for me) | ||
- blender (tested on ver. 2.48a-r3) | - blender (tested on ver. 2.48a-r3) | ||
- XPlane2Blender (ver 3.09) and fs2xplane (ver 3.11) from http://marginal.org.uk/x-planescenery/tools.html | - XPlane2Blender (ver 3.09) and fs2xplane (ver 3.11) from [http://marginal.org.uk/x-planescenery/tools.html Jonathan Harris' page] | ||
- FG source | - FG source | ||
- and, of course, a MSFS scenery to convert. As an example, I will use a model of "Das Blaue Wunder" (The Blue Wonder http://en.wikipedia.org/wiki/Blue_Wonder), a historic bridge over the Elbe river in Dresden, Germany. It has been created by Hellfried Miersch, you may get it at | - and, of course, a MSFS scenery to convert. As an example, I will use a model of "Das Blaue Wunder" (The Blue Wonder http://en.wikipedia.org/wiki/Blue_Wonder), a historic bridge over the Elbe river in Dresden, Germany. It has been created by Hellfried Miersch, you may get it at |
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