2,561
edits
m (→OpenGL Shaders: moving to GLSL Shader Programming Resources) |
mNo edit summary |
||
Line 2: | Line 2: | ||
This also applies to the "Free GIS data" section which can now be found at [[Scenery Development Resources]]. | This also applies to the "Free GIS data" section which can now be found at [[Scenery Development Resources]]. | ||
As of 09/2009, there's also a new section titled [[Ground Traffic Simulation Resources]] specifically dedicated to collecting resources related to improving FlightGear's support for modeling ground traffic. | As of 09/2009, there's also a new section titled [[Ground Traffic Simulation Resources]] specifically dedicated to collecting resources related to improving FlightGear's support for modeling ground traffic. As of 03/2010 the section on Shaders has been moved to a dedicated page titled [[GLSL Shader Programming Resources]] | ||
= Programming & Open Source = | = Programming & Open Source = |
edits