AC3D file format: Difference between revisions

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<tt>trans 0</tt>
<tt>trans 0</tt>
: With transparency it get really interesting again. Make things transparent, even without using a [[Textures & Texture Maps in SketchUp|texture]].  
: With transparency it get really interesting again. Make things transparent, even without using a [[Textures & Texture Maps in SketchUp|texture]].  
===Textures===
Texture lines are found anywhere throughout the AC file and look like this:
<tt>texture "livery.rgb"</tt>
: If you have defined this texture and now you are unhappy with it, simply change the file name and the model will use the new texture. For example, if you now want to use a PNG version of this texture, change the line into <tt>texture "livery.png"</tt>. If you want to use a different texture altogether, give it the respective name like <tt>texture "thenewtexture.rgb"</tt>. See also [[SketchUp to AC3D exporter#PNG adaption|here]].
[[Category:Howto|AC files: Understanding and changing .ac code]]
[[Category:Scenery enhancement|AC files: Understanding and changing .ac code]]


[[Category:Howto|AC files: Understanding and changing .ac code]]
[[Category:Howto|AC files: Understanding and changing .ac code]]
[[Category:Scenery enhancement|AC files: Understanding and changing .ac code]]
[[Category:Scenery enhancement|AC files: Understanding and changing .ac code]]
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