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All the shaders are *330 core* compatible at the moment. Scott has been declaring *460 core*, but that will not be the final targeted version. We've discussed *420 core* as a potential soft target.<ref>https://sourceforge.net/p/flightgear/mailman/message/37261504/</ref> | All the shaders are *330 core* compatible at the moment. Scott has been declaring *460 core*, but that will not be the final targeted version. We've discussed *420 core* as a potential soft target.<ref>https://sourceforge.net/p/flightgear/mailman/message/37261504/</ref> | ||
Open GL 4.1 seems to be the latest supported version on macOS <ref>https://support.apple.com/en-us/HT202823</ref>, and that means shaders targeting 410 might be the best supported version for macOS users <ref>https://sourceforge.net/p/flightgear/mailman/message/37261554/</ref> | |||
== Related content == | == Related content == |