OpenGL: Difference between revisions

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279 bytes added ,  14 April 2021
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→‎Status: https://sourceforge.net/p/flightgear/mailman/message/37261554/
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All the shaders are *330 core* compatible at the moment.  Scott has been declaring *460 core*, but that will not be the final targeted  version.  We've discussed *420 core* as a potential soft target.<ref>https://sourceforge.net/p/flightgear/mailman/message/37261504/</ref>
All the shaders are *330 core* compatible at the moment.  Scott has been declaring *460 core*, but that will not be the final targeted  version.  We've discussed *420 core* as a potential soft target.<ref>https://sourceforge.net/p/flightgear/mailman/message/37261504/</ref>
Open GL 4.1 seems to be the latest supported version on macOS <ref>https://support.apple.com/en-us/HT202823</ref>, and that means shaders targeting 410 might be the best supported version for macOS users <ref>https://sourceforge.net/p/flightgear/mailman/message/37261554/</ref>


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