Suggested custom scenery: Difference between revisions

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Update the 'quick update' status section for March 2021. Cleanup.
m (+-cat: Scenery → Custom scenery)
(Update the 'quick update' status section for March 2021. Cleanup.)
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Besides the official TerraSync scenery that is automatically synced while Flightgear is running, there are a number of custom sceneries available, created by users for beautifying some specific areas of the scenery. This page is a list of some '''suggested custom scenery''' for downloading and visiting. This list can not be complete as custom sceneries might come and go. It's worth to search the forum for additional custom sceneries.
Besides the official TerraSync scenery that is automatically synced while FlightGear is running, there are a number of custom sceneries available, created by users for beautifying some specific areas of the scenery. This page is a list of some '''suggested custom scenery''' for downloading and visiting. This list can not be complete as custom sceneries might come and go. It's worth to search the forum for additional custom sceneries.  
 
FlightGear [[Changelog 2020.3#2020.3.7|2020.3.7]] and later will ''automatically'' download buildings, roads, pylons, and other objects, based on Open Street Map (OSM) data - see [[OSM2City 1st Worldbuild|OSM2City 1st world build]]. You don't have to download OSM2City custom sceneries for these anymore. (March 2021)


'''Quick update, March 2020/May 2020:'''  
'''Quick update, March 2020/May 2020:'''  
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* '''[[Project3000]]''' adds a lot of clutter and buildings to airports which do not have models or details. It's a must have. It is planned to be integrated into the FG core eventually. [https://forum.flightgear.org/viewtopic.php?f=5&t=27688 Forum thread]. (March 2020)
* '''[[Project3000]]''' adds a lot of clutter and buildings to airports which do not have models or details. It's a must have. It is planned to be integrated into the FG core eventually. [https://forum.flightgear.org/viewtopic.php?f=5&t=27688 Forum thread]. (March 2020)


* '''OSM2City scenery''' buildings, roads, pylons, and so on, for entire countries and cities [[Areas_populated_with_osm2city_scenery|'''here''']]. There is a current ongoing [[Osm2city_worldbuild|world build of OSM2City]] scenery ([https://forum.flightgear.org/viewtopic.php?f=5&t=35581 forum thread]) for Flightgear 2020.x. Most of the world has already been completed - see OSM2City downloads. (March 2020)
* '''OSM2City scenery''' buildings, roads, pylons, and other objects, for the whole planet is now on TerraSync, and ''automatically downloaded'' by FlightGear [[Changelog 2020.3#2020.3.7|2020.3.7 and later]]. The current OSM2City output on TerraSync is from the [[Osm2city_worldbuild|1st world build of OSM2City]] scenery ([https://forum.flightgear.org/viewtopic.php?f=5&t=35581 forum thread]). Custom sceneries for countries and regions are available [[Areas_populated_with_osm2city_scenery|'''here''']]. Note: Old custom sceneries (before March 2021) will contain folders for OSM2City output like Buildings, Roads or Pylons with outdated and obsolete objects. These folders will override the new higher quality and faster rendering objects from TerraSync. Remember to remove these from your custom scenery folder list! If your custom scenery contains sub-folders that are not obsolete, like Terrain, you can leave these alone and only delete OSM2City sub-folders in your custom scenery folder. There are some OSM2City custom sceneries that are not obsolete - these have builds of OSM2City with different options from the 1st worldbuild - for example, custom scenery with auto-generation on in areas without good OSM coverage like the Hawaii custom scenery. (March 2021)


* '''[[:Category:Scenery_enhancement_projects|Custom terrain & region definition projects]]''': There are ongoing scenery enhancement projects to update both regional definitions and terrain in large areas like the [[Australia_Custom_Scenery|Australia]] (regional definitions are planned to be added to FG core). This a partial list, search the '''[https://forum.flightgear.org/viewforum.php?f=5 scenery forum]''' for details. Some of the output of projects like Hawaii terrain has already been integrated into Terrasync. (March 2020)
* '''[[:Category:Scenery_enhancement_projects|Custom terrain & region definition projects]]''': There are ongoing scenery enhancement projects to update both regional definitions and terrain in large areas like the [[Australia_Custom_Scenery|Australia]] (regional definitions are planned to be added to FG core). This a partial list, search the '''[https://forum.flightgear.org/viewforum.php?f=5 scenery forum]''' for details. Some of the output of projects like Hawaii terrain has already been integrated into Terrasync. (March 2020)
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* Status of terrain in Terrasync: Terrasync scenery which is automatically downloaded has high resolution terrain. All of Europe currently has high resolution terrain from CORINE data. A lot of old pre-world scenery 2 should be obsolete. (March 2020)
* Status of terrain in Terrasync: Terrasync scenery which is automatically downloaded has high resolution terrain. All of Europe currently has high resolution terrain from CORINE data. A lot of old pre-world scenery 2 should be obsolete. (March 2020)


* ''Status of next world-build of scenery: World Scenery 2.x'': There is ongoing work being done towards a build using the Terragear toolchain. It is intended for there to be a way to contribute improvements back to a central source. For example, a landcover shapefile server. This should make the large majority, if not all, of custom sceneries obsolete. Clipped landcover shapefiles from various sources used for WS 2.0 have been re-generated in preparation for a new world scenery build, see [https://sourceforge.net/p/flightgear/mailman/message/36730169/ this] mailinglist post. The sources do not include the high quality NLCD data for USA, and contributing those to a (future) central server will be an improvement to the build. When a central repository is put up, people who have generated higher quality landcover and terrain for custom sceneries should get in contact to get their work included in the world build. (May 2020).
* ''Status of next generation of scenery technology: World Scenery 3.0'': There is ongoing work being done towards WS 3.0 which will use [[Virtual Planet Builder]] (VPB) toolchain from the Open Scene Graph project, whose scenegraph is already used in Flightgear. A prototype of the world scenery technology is available in the FlightGear next branch, and an example scenery for the current prototype is available (March 2021). For more information see the [[World_Scenery_3.0_roadmap|World Scenery 3.0 Roadmap]]. To help with the WS 3.0 effort contact the team via the "[[Mailing lists|fg-devel]]" mailing list.
 
* ''Status of next world-build of scenery: World Scenery 3.x'': There is ongoing work towards the next world build - see the the [[World Scenery 3.0 roadmap]]. Contributing land cover and terrain data currently used in custom sceneries to the central repository when it's established in future will help get work into WS 3.0. It is intended for there to be a way to contribute improvements back to a central source. For example, a landcover shapefile server. People who have generated higher quality landcover and terrain for custom sceneries from multiple sources should keep in touch with WS 3.0 development to get their contributions in the next world build. Clipped landcover shapefiles from various sources used for WS 2.0 have been available for a while and re-generated in preparation for a new world scenery build, see [https://sourceforge.net/p/flightgear/mailman/message/36730169/ this] mailinglist post. WS3 development is organised via the "[[Mailing lists|fg-devel]]" mailing list. (March 2021)
* ''Status of next generation of scenery technology: World Scenery 3.0'': There is ongoing work being done towards WS 3.0 which will use [[Virtual Planet Builder]] (VPB) toolchain from the Open Scene Graph project, whose scenegraph is already used in Flightgear. For more information see the [[World_Scenery_3.0_roadmap|World Scenery 3.0 Roadmap]]. To help with the WS 3.0 effort contact the team. Contributing land cover and terrain data currently used in custom sceneries to the central repository when it's established in future will help get work into WS 3.0.(May 2020)


* Status of terrain in custom sceneries: The page as it stands is missing almost all custom terrain. Some old island custom sceneries have been merged into the automatically downloaded sceneries terrasync. [[User:Wlbragg#Kansas_Custom_Scenery|Kansas/Midwest]] and [[US-Tennessee_Custom_Scenery|Tennessee]] are two examples of custom sceneries that aren't obsolete (March 2020).
* Status of terrain in custom sceneries: The page as it stands is missing almost all custom terrain. Some old island custom sceneries have been merged into the automatically downloaded sceneries terrasync. [[User:Wlbragg#Kansas_Custom_Scenery|Kansas/Midwest]] and [[US-Tennessee_Custom_Scenery|Tennessee]] are two examples of custom sceneries that aren't obsolete (March 2020).
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:::Swizerland, Alps (in many countries), central Europe & England, Corsica.  
:::Swizerland, Alps (in many countries), central Europe & England, Corsica.  
::''Well developed areas with regional definitions that predate overlays'':  
::''Well developed areas with regional definitions that predate overlays'':  
:::Alaska, Caribbean Islands, Bermuda, South America (lower res terrain), Grand Canyon, Mojave Desert (lower res terrain than Europe), Madagascar (lower res terrain than Europe).  
:::Alaska, Caribbean Islands, Bermuda, South America (lower res terrain), Grand Canyon, California (USA), Mojave Desert (lower res terrain than Europe), Madagascar (lower res terrain than Europe).
::''Somewhat recently developed areas:''  
::''Somewhat recently developed areas:''  
:::South Africa in places (lower res terrain), Dubai.
:::South Africa in places (lower res terrain), Dubai, Mediterranean part of Africa.


:: ''If you are the author of an existing scenery that has regional definitions and/or GPL compatible textures that are an improvement to what is present in [[FGData]] ([[Howto:Regional_texturing#Guidelines|Checklist]]), you can add it to FGData by having it reviewed and merged. Regional definitions can be merged even when the terrain part cannot be merged until a rebuild of the complete landmass is done.''
:: ''If you are the author of an existing scenery that has regional definitions and/or GPL compatible textures that are an improvement to what is present in [[FGData]] ([[Howto:Regional_texturing#Guidelines|Checklist]]), you can add it to FGData by having it reviewed and merged. Regional definitions can be merged even when the terrain part cannot be merged until a rebuild of the complete landmass is done.''
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== Custom scenery set to be merged into TerraSync and FGData ==
== Custom scenery set to be merged into TerraSync and FGData ==


 
''These are now in the process of being merged. If you know of custom sceneries of islands or complete landmasses that have not been merged yet, contact the developers. (March 2021).''
* New Zealand scenery ([https://forum.flightgear.org/viewtopic.php?f=5&t=36892 forum thread]). (March 2020)
* New Zealand scenery ([https://forum.flightgear.org/viewtopic.php?f=5&t=36892 forum thread]). (March 2020)
* [[Australia_Custom_Scenery|Australian custom scenery project]] output - Regional definitions, and textures. See these forum threads for download and details: [https://forum.flightgear.org/viewtopic.php?f=5&t=36145 official thread], demo scenery [https://forum.flightgear.org/viewtopic.php?f=19&t=36956 install details (March 2020)]. A partially completed Sydney airport (YSSY) is also available for download. The terrain in the demo scenery release is likely to be merged when a re-build of Australia is done.
* [[Australia_Custom_Scenery|Australian custom scenery project]] output - Regional definitions, and textures. See these forum threads for download and details: [https://forum.flightgear.org/viewtopic.php?f=5&t=36145 official thread], demo scenery [https://forum.flightgear.org/viewtopic.php?f=19&t=36956 install details (March 2020)]. A partially completed Sydney airport (YSSY) is also available for download. The terrain in the demo scenery release is likely to be merged when a re-build of Australia is done.
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