Multiplayer protocol: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
Line 2: Line 2:


The '''multiplayer protocol''' is the way FlightGear communicates between instances and the [[Howto:Multiplayer|multiplayer]] servers.
The '''multiplayer protocol''' is the way FlightGear communicates between instances and the [[Howto:Multiplayer|multiplayer]] servers.
{{Caution|Since FlightGear 2020.3 the option to select protocols other than 2017.2 have been removed and only Version 2 (2017.2) of the property encoding is currently supported, older versions are obsolete and may be removed at some point FlightGear 2020.3.}}


The multiplayer protocol uses XDR encoded messages that are sent via UDP. All messages are composed of XDR (eXternal Data Representation) encoded data as per RFC 1832.
The multiplayer protocol uses XDR encoded messages that are sent via UDP. All messages are composed of XDR (eXternal Data Representation) encoded data as per RFC 1832.
308

edits

Navigation menu