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(Added Groundnet Routing 7.6 Details and Instructions) |
m (Image placements in Groundnet flow section) |
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The name of the file is the ICAO of the operator (aircraft owner) which is normally the same that the one found in the <airline> tag in the file itself but not alway. For example Compass Airlines in Minneapolis, has the ICAO code CPZ but operates flights for both American Airlines (AAL) and Delta Airlines (DAL). In this scenario the traffic file will be stored as [[$FG_ROOT]]/AI/Traffic/C/CPZ.xml and will contain a series of aircrafts with airlines tags AAL and another series with tag DAL. Similarly, certain flights in the file will be numbered AAxxxx or DLxxxx. | The name of the file is the ICAO of the operator (aircraft owner) which is normally the same that the one found in the <airline> tag in the file itself but not alway. For example Compass Airlines in Minneapolis, has the ICAO code CPZ but operates flights for both American Airlines (AAL) and Delta Airlines (DAL). In this scenario the traffic file will be stored as [[$FG_ROOT]]/AI/Traffic/C/CPZ.xml and will contain a series of aircrafts with airlines tags AAL and another series with tag DAL. Similarly, certain flights in the file will be numbered AAxxxx or DLxxxx. | ||
== Ground networks == | == Ground networks == | ||
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Similarly to Terrain and Objects, Terrasync groundnets can be overridden by placing a personalized version in your custom scenery folder, using the same path structure: /Custom Scenery/Airports/[I]/[C]/[A]/[ICAO].groundnet.xml. | Similarly to Terrain and Objects, Terrasync groundnets can be overridden by placing a personalized version in your custom scenery folder, using the same path structure: /Custom Scenery/Airports/[I]/[C]/[A]/[ICAO].groundnet.xml. | ||
Groundnets are not mandatory but, in absence of this routing information, AI Aircrafts cannot park anywhere; they will still try to stick to their schedule, appearing magically at the centre of the airport and taxiing directly to the runways’ thresholds, over grass, buildings and static objects, on time. | Groundnets are not mandatory but, in absence of this routing information, AI Aircrafts cannot park anywhere; they will still try to stick to their schedule, appearing magically at the centre of the airport and taxiing directly to the runways’ thresholds, over grass, buildings and static objects, on time. | ||
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Reading: ‘Belts’ in green rotate clockwise, red rotate counter clockwise, segments in blue provide access in and out of the belts. The main belt along the northern runway includes bypasses allowing an aircraft to quickly reach the other side of the belt without having to travel the full belt. | Reading: ‘Belts’ in green rotate clockwise, red rotate counter clockwise, segments in blue provide access in and out of the belts. The main belt along the northern runway includes bypasses allowing an aircraft to quickly reach the other side of the belt without having to travel the full belt. | ||
Using the diagram, you can pick any combination of one runway access (threshold or midway vacating point) and one parking position and realize you can always find a unique route from A to B and another unique route from B to A without ever coming across an intersection, always using merging lanes | Using the diagram, you can pick any combination of one runway access (threshold or midway vacating point) and one parking position and realize you can always find a unique route from A to B and another unique route from B to A without ever coming across an intersection, always using merging lanes formed by "Y" shaped intersections aggregating no more than 3 segments. | ||
'''NEXT PARAGRAPH | TESTING | WORK IN PROGRESS''' | |||
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