Earthview: Difference between revisions

Jump to navigation Jump to search
m
fix typo
m (fix spaces, add link)
m (fix typo)
Line 95: Line 95:
Notice that all the input images are provided by NASA and any usage of the textures should be made in accordance with their distribution policy. They are directly accessible for download at [http://visibleearth.nasa.gov/ Visible Earth], look into the Blue Marble section and search for a texture set of your choice.
Notice that all the input images are provided by NASA and any usage of the textures should be made in accordance with their distribution policy. They are directly accessible for download at [http://visibleearth.nasa.gov/ Visible Earth], look into the Blue Marble section and search for a texture set of your choice.


NASA provides different seasons available for the Earth images, even one per month. [https://github.com/chris-blues/Nasa2FGearthview Nasa2FGearthview] allows you to chose the month for which you want to generate your set of tiles.
NASA provides different seasons for the Earth images, even one set of images per month. [https://github.com/chris-blues/Nasa2FGearthview Nasa2FGearthview] allows you to chose the month for which you want to generate your set of tiles.


Graphics cards prefer powers of two in texture sizes, so [https://github.com/chris-blues/Nasa2FGearthview Nasa2FGearthview] resizes the tiles to 1024x1024, 2048x2048, 4096x4096, 8192x8192 or 16384x16384 pixels. Be aware of the original image resolution, there is no much gain into using a super-sampled tile. For instance, the current cloud maps provided by NASA have a resolution of typically 10000 pixels. Using 8192x8192 sampling is the best option, the gain of super-sampling it at 16384x16384 is very small.
Graphics cards prefer powers of two in texture sizes, so [https://github.com/chris-blues/Nasa2FGearthview Nasa2FGearthview] resizes the tiles to 1024x1024, 2048x2048, 4096x4096, 8192x8192 or 16384x16384 pixels. Be aware of the original image resolution, there is no much gain into using a super-sampled tile. For instance, the current cloud maps provided by NASA have a resolution of typically 10000 pixels. Using 8192x8192 sampling is the best option, the gain of super-sampling it at 16384x16384 is very small.
15

edits

Navigation menu