Howto:Record, analyze and replay multiplayer flights with network tools: Difference between revisions

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This page will talk about the '''usage of networks tools''', applied to FlightGear, by working on the UDP packets sent through the [[Howto:Multiplayer|multiplayer]] protocol.
You can '''record, analyze and replay''' flights in FlightGear by working on the UDP packets sent through the [[Howto:Multiplayer|multiplayer]] protocol.


It will cover some use in multiplayer problems diagnostics, and a way to record (and replay) a multiplayer session.
It will cover some use in multiplayer problems diagnostics, and a way to record (and replay) a multiplayer session.

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