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Rocket aiming is a lot like gun aiming using the pipper and the fixed net. Rockets basically act like bullets (due to limits in the current implementation). | Rocket aiming is a lot like gun aiming using the pipper and the fixed net. Rockets basically act like bullets (due to limits in the current implementation). | ||
''''' UB-16/UB-32'''' | ''''' UB-16/UB-32''''' | ||
The pylon selector must be in one of the three selection possibilities in<code>B RKT</code>. The numbers represent the amount of rockets to salvo fire from each wing. | The pylon selector must be in one of the three selection possibilities in<code>B RKT</code>. The numbers represent the amount of rockets to salvo fire from each wing. | ||
'''''S-24''''' | '''''S-24''''' | ||
The pylon selector must be set to the inboard or outboard stations in <code>S-24 RKT</code>. Rockets from both of the selected pylons will be salvo launched when pressing the weapons release. | The pylon selector must be set to the inboard or outboard stations in <code>S-24 RKT</code>. Rockets from both of the selected pylons will be salvo launched when pressing the weapons release. | ||
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