FlightGear Newsletter November 2017: Difference between revisions

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{{Newsletter-cover-header|Development news}}<br>
{{Newsletter-cover-header|Development news}}<br>
{{Newsletter-cover-item|G1000-style avionics}}<br>
{{Newsletter-cover-item|G1000-style avionics}}<br>
{{Newsletter-cover-item|Knob and pick animations conditions}}<br>
{{Newsletter-cover-header|In the hangar}}<br>
{{Newsletter-cover-header|In the hangar}}<br>
{{Newsletter-cover-item|IDG update}}<br>
{{Newsletter-cover-item|IDG update}}<br>
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If you are interested in helping with any of this, and familiar with Inkscape, GIMP or maybe even Blender it would be great if you could get in touch via the [https://forum.flightgear.org/viewtopic.php?f=71&t=32764 FG1000 topic on the forum] to see if we can come up with the artwork resembling a G1000-style device, possibly even a 3D model for aircraft developers. Having the artwork in place for creating a simple "skin" would also mean that we could get rid of the [[PUI]] dialog and instead use a native Canvas GUI window showing an appropriate raster image with bindings for each button/dial via [[Canvas Event Handling]].
If you are interested in helping with any of this, and familiar with Inkscape, GIMP or maybe even Blender it would be great if you could get in touch via the [https://forum.flightgear.org/viewtopic.php?f=71&t=32764 FG1000 topic on the forum] to see if we can come up with the artwork resembling a G1000-style device, possibly even a 3D model for aircraft developers. Having the artwork in place for creating a simple "skin" would also mean that we could get rid of the [[PUI]] dialog and instead use a native Canvas GUI window showing an appropriate raster image with bindings for each button/dial via [[Canvas Event Handling]].


=== Knob and pick animations conditions ===
=== Knob and pick animations condition ===
Knob & pick animations now support a condition tag. For a pick animation this disables input. For a knob animation this disables both input and animation.  
Knob & pick animations now support a condition tag. For a pick animation this disables input. For a knob animation this disables both input and animation.  


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