Howto:Multiplayer: Difference between revisions

Jump to navigation Jump to search
Line 87: Line 87:
[[File:Direct-p2p-multiplayer-setup.png|800px|Screenshot demonstrating a "peer-to-peer" setup between two FlightGear instances running on the same machine via localhost (127.0.0.1) without any multiplayer server.]]
[[File:Direct-p2p-multiplayer-setup.png|800px|Screenshot demonstrating a "peer-to-peer" setup between two FlightGear instances running on the same machine via localhost (127.0.0.1) without any multiplayer server.]]


You can add an arbitrary number of channels to mirror your flight onto other servers, e.g. to a private fgms server using  
You can add an arbitrary number of channels to mirror your flight onto other servers, e.g. to a private fgms (FlightGear Multiplayer Server) using  
<syntaxhighlight lang="bash">
<syntaxhighlight lang="bash">
--multiplay=out,10,my.private.server.ip,5000
--multiplay=out,10,my.private.server.ip,5000
Line 97: Line 97:
</syntaxhighlight>
</syntaxhighlight>


Check [http://fgfs.i-net.hu/modules/fgtracker/ this page] to see whether your callsign is already in use or not. Do not pick a callsign that is already used, as that will create problems!
Check [https://fgtracker.ml/ this page] to see whether your callsign is already in use or not. Do not pick a callsign that is already used, as that will create problems!




648

edits

Navigation menu