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== Development == | == Development == | ||
=== Changelog for May 2017 version === | |||
==== 3D model ==== | |||
* a new two seats version (the mirage 2000B, N and D) | |||
* new HD (high definition) liveries | |||
* specific liveries : green digital, snow, black, etc | |||
* a lot of corrections on littles details (antennas, refueling pole, gears doors, intakes shades, cockpit, wheels, reddish engine) for both versions (one and two seats) | |||
* ground equipment | |||
==== effects ==== | |||
* rain effects (sound, raindrops, effects on the fuselage) | |||
* shakes on high gload, mach 1 | |||
* realistic blackout/redout | |||
==== Systems ==== | |||
* new improvments on fly by wire systems (the purpose is to obtain maximum realism when flying : pitch limitations on high gload or high angle of attack, pitch and roll limitations when airbrakes are active) | |||
* more stability with an "auto-trim system" | |||
* new realistic radar with ground and doppler effects | |||
* new instruments | |||
* canvas nav-display | |||
* partial canvas hud : radar detected targets are designed on the hud | |||
==== Weapons and stores ==== | |||
* more realistic weapons to dogfight [http://opredflag.shivtr.com/ OPRF team] : realistic damages, counter measures, missile trajectory | |||
* new weapons or 3d improvment for : matra mica IR, mica EM, magic, exocet | |||
* liveries on external tanks | |||
* inert pod : PDLCT (pod de designation laser - camera thermique) | |||
=== Changelog for Feb 2015 version === | === Changelog for Feb 2015 version === | ||
==== 3D model ==== | ==== 3D model ==== |
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