FlightGear Newsletter March 2017: Difference between revisions

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== Development news ==
== Development news ==
=== ALS HUD effect ===
The atmospheric light scattering rendering framework adds support to render canvas-based head-up displays in a more plausible way so that they look like light projected on glass and less like symbols printed onto the surface.
[[File:HUD effect.jpg|800px|Comparison between a bare canvas HUD (left) and the ALS HUD shader run over it (right)]]
The effect also includes all the features of the glass effect (scratches, glare, icing, fogging, damage,...) and is based on running a blur and color post-processing over the canvas image. It is easy to add to any canvas HUD. [[ALS_technical_notes#The_HUD_effect | Read more...]]


== In the hangar ==
== In the hangar ==
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