STG Verbs: Difference between revisions

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560 bytes added ,  24 September 2016
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(Created page with "{{Stub}} Update 09/2016: Stuart committed the code to enable two new STG verbs: * OBJECT_BUILDING_MESH_ROUGH * OBJECT_BUILDING_MESH_DETAILED To enable the reading of these...")
 
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{{Stub}}
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Update 09/2016: Stuart committed the code to enable two new STG verbs:  
Update 09/2016: Stuart committed the code to enable two new STG verbs:  
* OBJECT_BUILDING_MESH_ROUGH  
* OBJECT_BUILDING_MESH_ROUGH  
* OBJECT_BUILDING_MESH_DETAILED  
* OBJECT_BUILDING_MESH_DETAILED  
These were introduced to Modify FG to recognie the new STG verb and add controls to enable/disable loading these models and logic to disable the random objects and buildings for tiles (or better sub-tiles) when these are enabled and exist.<ref>{{cite web
  |url    =  https://sourceforge.net/p/flightgear/mailman/message/35360933/
  |title  =  <nowiki> Re: [Flightgear-devel] Maldives, once again ;) </nowiki>
  |author =  <nowiki> Stuart Buchanan </nowiki>
  |date  =  Sep 10th, 2016
  |added  =  Sep 10th, 2016
  |script_version = 0.40
  }}</ref>
To enable the reading of these verbs you will need to set /sim/rendering/building-mesh=true and obviously reload scenery.<ref>{{cite web
To enable the reading of these verbs you will need to set /sim/rendering/building-mesh=true and obviously reload scenery.<ref>{{cite web
   |url    =  https://sourceforge.net/p/flightgear/mailman/message/35385866/  
   |url    =  https://sourceforge.net/p/flightgear/mailman/message/35385866/  

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