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This Python script takes OpenStreetMap floorplans and creates 3d buildings ready for use in FlightGear. | This Python script takes OpenStreetMap floorplans and creates 3d buildings ready for use in FlightGear. | ||
The development [https://gitlab.com/fg-radi/osm2city repository] is hosted on | The development [https://gitlab.com/fg-radi/osm2city repository] is hosted on gitlab. | ||
Forum thread [http://forum.flightgear.org/viewtopic.php?f=5&t=22809 osm2city.py development] | Forum thread [http://forum.flightgear.org/viewtopic.php?f=5&t=22809 osm2city.py development]. | ||
Written in Python 3.5, developed on GNU/Linux. It should also run on Mac OSX. | Written in Python 3.5, developed on GNU/Linux. It should also run on Windows and Mac OSX. | ||
It's at a rather early stage of development. There's no GUI, everything is controlled by an input file. But it produces realistic city layouts (after all, it uses realistic data). The whole process -- from scratch to flying in FG -- for a city the size of LOWI takes perhaps 30 min, including maybe a total of 15 min manual work. | It's at a rather early stage of development. There's no GUI, everything is controlled by an input file. But it produces realistic city layouts (after all, it uses realistic data). The whole process -- from scratch to flying in FG -- for a city the size of LOWI takes perhaps 30 min, including maybe a total of 15 min manual work. |
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