Howto:Illuminate faces: Difference between revisions

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  </emission>
  </emission>
  </animation>
  </animation>
Remember: If you are using blender, if you want to get illuminated faces (i.e. lamps) you need to set their emit material property (Under shaders) greater than 0 (i.e. 0.6).


==Variations==
==Variations==

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