Howto:Creating a Canvas GUI Widget: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 12: Line 12:
   }}</ref>
   }}</ref>


For the time being, this approach has a number of major advantages, i.e. it has proven to be able to deal with existing UI resources (dialogs, and [[Menubar]]), without the original legacy UI dialogs (or any C++ code) having to be touched/modified, so that the primary thing missing to parse/process these dialogs are a handful of missing Canvas widgets, which can also be implemented in scripting space usually.  
For the time being, this approach has a number of major advantages, i.e. it has proven to be able to deal with existing UI resources (dialogs, and the [[Menubar]]), without the original legacy UI dialogs (or any C++ code) having to be touched/modified, so that the primary thing missing to parse/process these dialogs are a handful of missing Canvas widgets, which can also be implemented in scripting space usually.  


For the time being, this approach also is the only effort that can easily support procedurally created and updated dialogs like [[Aircraft Checklists]] and [[Tutorials]].
For the time being, this approach also is the only effort that can easily support procedurally created and updated dialogs like [[Aircraft Checklists]] and [[Tutorials]].

Navigation menu