Page history
19 November 2021
cleanup
m−1
cleanup
m+3
Add see also to AI_Traffic#Ground_traffic_rendering which contains a new discussion of the modern way to render ground traffic fast on both CPU and GPU - in case highly detailed ground traffic becomes a part of the base package in future years. The context is recent discussion on scenery slowdown and animation, in general, on the mailing list.
+133
31 December 2020
12 July 2020
19 March 2019
11 June 2018
→Canvas Map
+247
→Canvas Map (as of 0.3.0)
+49
→Features
+229
→Running
+48
→Overview
−1
→Overview
+27
→Implementation Notes
+244
→Overview
−228
→Implementation Notes
+986
→Overview
−986
→Uninstall
+28
→Releases
+217
→Releases
−76
→Roadmap
−2
→Roadmap
−2
→Uninstall
−143
→Canvas Map (as of 0.3.0)
−423
→Installation
−1,131
→v0.4.0 (April 2018)
+258
17 April 2018
7 April 2018
27 January 2018
20 December 2017
5 December 2017
4 December 2017
→Roadmap
+299
→Roadmap
−4
→Roadmap
+487
→Roadmap
+136
→Roadmap
+336
→Canvas Map (as of 0.3.0)
+216
→Roadmap
+190
→Current Status
+111