User:Callahanp: Difference between revisions
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There's no such thing as free beer! Someone pays for flightgear cloud infrastructure that I personallly benefit from. So I contribute a little at: | |||
<nowiki>https://liberapay.com/t3r</nowiki> | |||
Currently working on: | |||
Git Worktrees with download_and_compile.sh | |||
Web Socket Refactor & Fix. | |||
OSM (Open Street Map) Scenery Build | |||
Goals (Maybe) | |||
* Download Scenery from Current Scenery Developers | |||
* Build Scripts for Scenery Land Class, Elevation, and OSM processing | |||
* Understand the underlying formats in Flightgear Scenery | |||
* Understand the processing of Scenery data between tiles in the build process and the running simulator | |||
* Assist Scenery Developers with technical support. | |||
* full explanation of the advantages and disadvantages of the worktree approach. | |||
[[ | [[Hackathon Proposal: Property Subscription Improvements|Hackathon-2023-Proposal-Websocket-Property-Subscription-Improvements]] | ||
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Latest revision as of 19:12, 24 April 2024
There's no such thing as free beer! Someone pays for flightgear cloud infrastructure that I personallly benefit from. So I contribute a little at:
https://liberapay.com/t3r
Currently working on:
Git Worktrees with download_and_compile.sh
Web Socket Refactor & Fix.
OSM (Open Street Map) Scenery Build
Goals (Maybe)
- Download Scenery from Current Scenery Developers
- Build Scripts for Scenery Land Class, Elevation, and OSM processing
- Understand the underlying formats in Flightgear Scenery
- Understand the processing of Scenery data between tiles in the build process and the running simulator
- Assist Scenery Developers with technical support.
- full explanation of the advantages and disadvantages of the worktree approach.
Hackathon-2023-Proposal-Websocket-Property-Subscription-Improvements