Scripted Compilation on Linux Debian/Ubuntu
- 1 Description
- 2 Download
- 3 Instructions
- 4 Troubleshooting
- 5 Options
- 6 Disk usage
The following script takes care of downloading and compiling Flightgear from the git repositories with just one command execution for both 32-bit and 64-bit Debian based systems (Debian, Ubuntu). Pre-existing installed version (if any) of Flightgear are not touched at all since the script builds and installs everything under the directory in which it is launched.
List of compiled programs
The script is able to download and compile:
You can download the script here: download_and_compile.sh
The script is maintained in the FlightGear main repository. Remember to update this script whenever a new FlightGear version is released, so that you'll be able to download the latest stable revision.
There is also another option for building FG and all its dependencies in an automated fashion, please refer to: http://geoffmclane.com/fg/fgfs-052.htm
To run download_and_compile.sh, just save it in a directory called for example: ~/fgfs then execute it (no need to execute it as root).
Here is for example a sequence of commands to get the script and launch it in a new folder.
mkdir ~/fgfs cd ~/fgfs wget http://www.gitorious.org/fg/fgmeta/blobs/raw/master/download_and_compile.sh chmod 755 download_and_compile.sh sh download_and_compile.sh
Once all will be finished, you will sucessfully get all the programs installed in the ~/fgfs directory.
To run your new git installation of Flightgear you have to launch the run_fgfs.sh command under the same folder, for example:
cd ~/fgfs sh run_fgfs.sh
For many users it's more comfortable having Flightgear launched by the graphical utiliy Fgrun which is installed as well in the same folder. You have to launch the run_fgrun.sh command, for example:
cd ~/fgfs sh run_fgrun.sh
FGCOM is the system used by flightgear to simulate radio communications between users. Launch it using the run_fgcom.sh command:
cd ~/fgfs sh run_fgcom.sh -cs
FgComGui is a GUI wrapper to launch fgcom.
cd ~/fgfs sh run_fgcomgui.sh
Atlas provides a map for Flightgear, use it launching: run_atlas.sh
cd ~/fgfs sh run_fgatlas.sh
Your Flightgear compilation comes with the Terrasync program too, so if you want to use it:
cd ~/fgfs sh run_terrasync.sh -S -p 5500 -d /folder/with/sceneries
Where: /folder/with/sceneries is the folder containing the sceneries data.
Then launch fgfs with the --fg-scenery=/folder/with/sceneries --atlas=socket,out,5,localhost,5500,udp option
Here we are, no fear, if you wish to use programs from the cvs/svn/git repositories, you might face compilation errors that will prevent you to have a working copy of one or more of the programs provided by this script. What can be the causes that prevent us from a successful compiling? As far as I know those:
- Software developers introduce a new functionality with a new piece of code that prevents the compilation under your architecture, this can happen working with cvs/svn/git sources.
- The program refuses to compile because of a divergence in the libraries it depends. For example Flightgear might not compile because OSG has been modified, while OSG itself compiles fine, FG won't.
- One or more repositories are down and you can't get the library you need. (Both from cvs/svn/git or apt-get)
There is a simple solution to the above errors: wait and relaunch the script after some time (hours or days), if (and generally happens) software developers repair or synchronize their code with the newly updated libraries, your Flightgear will compile fine as if the previous error never took place.
Sometimes it happens that the script fails to compile only fgrun,fgcom or atlas, if you then see the run_fgfs.sh file it means that Flightgear installation was successful and you can safely run it.
The script by default (without any option) will only compile Flightgear and Fgrun. To make it compile all, you need to launch the script with the ALL parameter. i.e.:
sh download_and_compile.sh ALL
Compiling only one program
If you wish to recompile only one of the programs you can launch the script with one of the following parameters:
- PLIB (to compile and install only plib)
- OSG (to compile and install only OpenSceneGraph)
- SIMGEAR (to compile and install only Simgear)
- FGFS (to compile and install only FlightGear)
- DATA (to download / update only data files for FlightGear)
- FGRUN (to compile and install only Fgrun)
- FGCOM (to compile and install only Fgcom)
- FGCOMGUI (to compile and install only FgComGui)
- ATLAS (to compile and install only Atlas)
There is a second parameter UPDATE that allows you to just update your installation. i.e.: This will only update FGFS
sh download_and_compile.sh FGFS UPDATE
Compiling last stable versions (Experimental)
Event if the script fetches data and sources from bleeding edge developers repositories (which sometimes do not compile), you can still force the script to download latest know versions of the software that was compiling successfully adding the -s option.
sh download_and_compile.sh -s
How it works ? Inside the script there is a small list with lates known versions of successfully compiling revisions, it will download from svn/git that specific revisions, which have been found able to compile together.
- Skip download of packages using -p n option
- Skip compilation of programs using -c n option
- Skip retrieving software updates using -d n option
- Skip reconfigure (make clean) using -r n option
For example, if you a developer and wish to fast recompile and reinstall only modification for FlightGear do this:
sh download_and_compile.sh -p n -d n -r n FGFS
this will only recompile modifications and reinstall them.
Using the option -j x (where x is the number of your CPU-Cores you wish to assign to the job) will speed up the whole compilation process considerably.
Having both compiled program, source codes and data from git requires some hard disk space: It will take you something like 7 GB of space. If you don't have a fast machine, it will require you also some hours of compilation time.