Scenery LoD: Revision history

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23 August 2020

21 May 2020

20 May 2020

19 May 2020

  • curprev 15:1015:10, 19 May 2020Stuart talk contribs 3,391 bytes +3,391 Created page with "Given the large distances that need to drawn in FlightGear, we use Level of Detail (LoD) to control what is rendered at what distance to ensure frame-rates are reasonable. ==..."