Next Generation Scenery

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Revision as of 12:26, 4 November 2007 by MILSTD (talk | contribs) (adding references to earlier mailing list discussions about extending/refactoring or recreating the FG scenery engine)
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These are some ideas for new scenery and new scenery engine for FlightGear.

Why?

We want more detailed scenery that's visible farther away, for a better VFR experience all around. Specifically, more detail makes the near-ground experience more realistic, especially for helicopter flight; scenery that truly extends to the visible horizon would make high-altitude flight more interesting. In addition, it's fun to fly around a richly detailed world.

Related mailing list discussions