Modeling - FAQ: Difference between revisions
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Q: Blender does not export the texture reference to AC3 files! What can i do? | Q: Blender does not export the texture reference to AC3 files! What can i do? | ||
A: Propably you have tried to use material textures. Theses are not exported to AC3 files. | A: Propably you have tried to use material textures. Theses are not exported to AC3 files. Use UV mapped textures instead and they will appear in FlightGear! (see tutorials) | ||
Revision as of 15:16, 9 October 2007
FlightGear Modelling FAQ contains interesting answers to FAQ.
It is work in progress...
Q: Which axis in Blender is pointing north?
A: The X-Axis will point north in FlightGear, after you have placed your model using the UFO. Please note that it can be rotated after hitting TAB.
Q: What is the unit used for models in FlightGear?
A: Models are created in Meters. So one Blender Unit will be displayed as one Meter.
Q: Blender does not export the texture reference to AC3 files! What can i do?
A: Propably you have tried to use material textures. Theses are not exported to AC3 files. Use UV mapped textures instead and they will appear in FlightGear! (see tutorials)