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At the moment it has 1: | At the moment it has 1: | ||
* [[Extra EA-500/failure dialog|Extra500 Failure Dialog]] | * [[Extra EA-500/failure dialog|Extra500 Failure Dialog]] | ||
[[File:Extra500-Failuredialog-fuel.png|500px|right|Extra 500 - failure dialog - Fuel]] | |||
== Extra500 failure dialog == | == Extra500 failure dialog == | ||
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# Initiate the listeners to make certain elements interactive | # Initiate the listeners to make certain elements interactive | ||
* Making the listeners and linking them to canvas/.svg elements (howto make clicking on it make it do something) | * Making the listeners and linking them to canvas/.svg elements (howto make clicking on it make it do something) | ||
=== Namespace and Menu entry === | === Namespace and Menu entry === | ||
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This happens when the GEAR tab in the menu is pressed. The menu is re-setted and then the gear tab is changed color to indicate it is selected. | This happens when the GEAR tab in the menu is pressed. The menu is re-setted and then the gear tab is changed color to indicate it is selected. | ||
All the other pages are hidden, the gear page is show and finally all gear-buttons are updated. The status of the buttons depends on fg-properties. They have no listeners, but are only updated when the page is show. This is a bit easier and saves a lot of listeners. The disadvantage is that the buttons (they change color when a pressed and a failure is initiated) are not updated automatically. Maybe not ideal for a 'front end'... | All the other pages are hidden, the gear page is show and finally all gear-buttons are updated. The status of the buttons depends on fg-properties. They have no listeners, but are only updated when the page is show. This is a bit easier and saves a lot of listeners. The disadvantage is that the buttons (they change color when a pressed and a failure is initiated) are not updated automatically. Maybe not ideal for a 'front end'... | ||
[[Category:Canvas GUI]] |