General Dynamics F-16 Fighting Falcon: Difference between revisions
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{{infobox Aircraft | {{infobox Aircraft | ||
|image =General_Dynamics_F16.jpg | |image = General_Dynamics_F16.jpg | ||
|name =General Dynamics F16 | |name = General Dynamics F16 | ||
|type =Military aircraft | |type = Military aircraft | ||
|fdm = | |fdm = JSBSim | ||
|status =early-production | |status = early-production | ||
|authors =Erik Hofman, Martin "Pegasus" Schmitt (panel textures) | |authors = Erik Hofman, Martin "Pegasus" Schmitt (panel textures) | ||
|fgname = <tt>f16</tt>, <tt>f16-3d</tt> (3d cockpit), <tt>f16at</tt> (F-16AT), <tt>f16-mlu</tt> (F-16AM) | |||
}} | }} | ||
Revision as of 15:12, 27 October 2007
Type | Military aircraft |
---|---|
Author(s) | Erik Hofman, Martin "Pegasus" Schmitt (panel textures) |
FDM | JSBSim |
--aircraft= |
/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM) |
Status | early-production |
Development status/Issues/Todo
Outside:
- flaps are in wrong position and can't be triggered.
- that's because the f16 is flight computer controlled, so this is correct and NOT an error.
- no cockpit light at night visible
- no pilot and co pilot visible
- engine turbines do not rotate
- strobe and landing lights are available and bound to the right properties, but the properties are not triggered by any key stroke.
- nozzle do not change shape when changing thrust
3d Cockpit:
- no cockpit light at night available
- rudder/stick control is available but it is not animated
- Note: The stick in the F-16 doesn't move at all because it is driven by the pressure pushed on the stick, not the movement itself. So this is NOT an error.
- switches and leverls available but can't be triggered with the mouse
- no cockpit instruments available
- cockpit is only barely textured
- no pilot present in 3d cockpit
General:
- engine sound in cockpit does not differ from outside engine sound
- engines can't be turned off
- hud can't be turned off