Hi fellow wiki editors!

To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G

Difference between revisions of "FlightGear Newsletter October 2016"

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m (Scenery/LOD experiments: https://forum.flightgear.org/viewtopic.php?f=5&p=295929#p295929)
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psadro_gm will add to Mathais' tunables to select grid spacing at each LOD level, to see if we can minimie the popping.
 
psadro_gm will add to Mathais' tunables to select grid spacing at each LOD level, to see if we can minimie the popping.
Note: the texture is just 1 4096x4096 sheet for the whole planet.  It'll be nice to see what we can do with procedural texturing.
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Note: the texture is just 1 4096x4096 sheet for the whole planet.  It'll be nice to see what we can do with procedural texturing.<ref>{{cite web
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   |url    =  https://forum.flightgear.org/viewtopic.php?p=295882#p295882  
 
   |url    =  https://forum.flightgear.org/viewtopic.php?p=295882#p295882  
 
   |title  =  <nowiki> Re: Next-generation scenery generating? </nowiki>  
 
   |title  =  <nowiki> Re: Next-generation scenery generating? </nowiki>  
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== Community news ==
 
== Community news ==

Revision as of 11:12, 2 October 2016

This newsletter is a draft.

Please feel free to add content that you think will be of interest to the FlightGear community.
You can read the latest newsletter at FlightGear Newsletter September 2016.


Magagazine.png
Enjoy reading the latest edition!
Please help us write the coming edition!
October 2016

Development news
In the hangar

Scenery Corner
Scenery/LOD experiments
Community News

Contributing
Translators required
FlightGear logos
Screenshots
Screenshot of the Month

Development news

In the hangar

Scenery corner

Scenery/LOD experiments

psadro_gm has the normal calculations, now. Everything is being generated on the fly. psadro_gm sees very little CPU usage. Still lot's to do - e.g. need to sample 1 extra pixel in the DEM so edges of tiles get correct normals ( you can see the edges )

Also, psadro_gm hasn't created skirts, yet, so there are gaps between levels.

psadro_gm will add to Mathais' tunables to select grid spacing at each LOD level, to see if we can minimie the popping. Note: the texture is just 1 4096x4096 sheet for the whole planet. It'll be nice to see what we can do with procedural texturing.[1]

Community news

Contributing

Translators required

En.gif The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multilingual, you can start by looking at Help:Translate.
Fr.gif Le wiki de FlightGear a toujours besoin d'aide pour être traduit en différentes langues. Si vous êtes intéressé par le rendre multilingue, commencez par lire Help:Traduire.
De.gif Das FlightGear Wiki benötigt immer noch Hilfe bei der Übersetzung in verschiedene Sprachen. Wenn Du Interesse daran hast, das FlightGear Wiki mehrsprachig zu machen, dann fang mit dem Help:Übersetzen an.
Nl.gif De FlightGear Wiki kan nog steed hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen.
Es.gif La wiki de FlightGear todavía necesita ayuda para traducirla a varios lenguajes. Si estás interesado en hacer la FlightGear wiki multilingüe, entonces comienza en Help:Traducir.
Cat.gif La wiki de FlightGear encara necessita ajuda per traduir-la a diverses llengües. Si esteu interessat en fer la wiki de FlightGear multilingüe, llavors comenceu a Help:Traduir.
Pt.gif A wiki de FlightGear ainda necessita de ajuda para traduzi-la em vários idiomas. Se estás interessado em tornar a wiki de FlightGear multi-lingual, por favor começa em Help:Traduzir.

FlightGear logos

If you want some graphic elements for your FlightGear-related site (such as a hangar or YouTube channel), please feel free to visit FlightGear logos for a repository of logos. And if you have some art skills, please don't hesitate to contribute with your own design creations.

Screenshots

The FlightGear project always needs screenshots, which show features that were added since the last release. These should be of good quality, especially in content and technical image properties. It is therefore recommended to use the best viable filter settings (anti-aliasing, texture sharpening, etc.). More info at Howto:Make nice screenshots.

Screenshot of the Month

Entries for this month's best screenshot can be submitted to the forum topic. Be sure to see the first post for participation rules. For purposes of convenience and organization, after all the entries have been submitted, a new forum topic will be started containing all shots in an easy-to-view layout. The voting will then take place there. Once the voting has finished, the best screenshot will be presented on this page.


  1. psadro_gm  (Oct 1st, 2016).  Re: Next-generation scenery generating? .