Federate: Difference between revisions

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A Federate is a simulation component of a [[HLA]] [[Federation]].
A Federate is a simulation component of a [[HLA]] [[Federation]].
A FlightGear federate is likely to be a wrapper around a conventional SGSubsystem (think [[AI]]), having its own private property tree:
{{FGCquote
|1= In terms of integration with the property tree, I'm thinking that in the short term all the different components that we split out into separate threads or executables will simply use their own properties trees, and use the RTI to reflect the particular (minimal) data that needs to be passed between components.
|2= {{cite web
  | url    = http://sourceforge.net/p/flightgear/mailman/message/34632142/
  | title  = <nowiki>Re: [Flightgear-devel] HLA developments</nowiki>
  | author = <nowiki>Stuart Buchanan</nowiki>
  | date  = Nov 19th, 2015
  }}
}}


[[Category:HLA]]
[[Category:HLA]]

Revision as of 19:37, 29 December 2015

A Federate is a simulation component of a HLA Federation.

A FlightGear federate is likely to be a wrapper around a conventional SGSubsystem (think AI), having its own private property tree:

Cquote1.png In terms of integration with the property tree, I'm thinking that in the short term all the different components that we split out into separate threads or executables will simply use their own properties trees, and use the RTI to reflect the particular (minimal) data that needs to be passed between components.
— Stuart Buchanan (Nov 19th, 2015). Re: [Flightgear-devel] HLA developments.
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Cquote2.png