F-16CJ: Difference between revisions
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{{infobox Aircraft | |||
|image = F-16CJ.PNG | |||
|alt = F-16CJ Pulling a high-G maneuver while escaping an attack from behind. | |||
|name = General Dynamics F-16CJ | |||
|type = Military aircraft | |||
|fdm = | |||
|status = | |||
|authors = Erik Hofman, Gary Brown (textures), Martin "Pegasus" Schmitt (panel textures), StuartC (FDM). | |||
|fgname = F16CJ | |||
}} | |||
The F-16CJ is a better and more advanced version of the F-16 Fighting Falcon in FlightGear. The original [[F-16]] was too slow to load the model and had no payload options or reliable autopilot. Now, the [http://www.fguk.eu FGUK] team has developed the F-16CJ. | |||
The F- | |||
Currently, the HUDs are being heavily modified for realism. Follow progress here: [[F-16CJ HUD Project Newsletter]] | Currently, the HUDs are being heavily modified for realism. Follow progress here: [[F-16CJ HUD Project Newsletter]] | ||
[[Category:Fighter aircraft]] | [[Category:Fighter aircraft]] |
Revision as of 14:57, 27 September 2014
F-16CJ Pulling a high-G maneuver while escaping an attack from behind. | |
Type | Military aircraft |
---|---|
Author(s) | Erik Hofman, Gary Brown (textures), Martin "Pegasus" Schmitt (panel textures), StuartC (FDM). |
FDM | Unknown |
--aircraft= | F16CJ |
Status | Unknown |
The F-16CJ is a better and more advanced version of the F-16 Fighting Falcon in FlightGear. The original F-16 was too slow to load the model and had no payload options or reliable autopilot. Now, the FGUK team has developed the F-16CJ.
Currently, the HUDs are being heavily modified for realism. Follow progress here: F-16CJ HUD Project Newsletter