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{{ | {{changelogs|prev=3.2|next=3.6}} | ||
The FlightGear development team is delighted to announce the v3.4 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Highlights in this release include frame-rate improvements on some systems, reduced memory usage and enhancements to the built-in web server. | |||
The FlightGear development team is delighted to announce the v3.4 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Highlights in this release include | |||
Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create | Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create | ||
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FlightGear features more than 400 aircraft, a worldwide scenery database, a multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute. | FlightGear features more than 400 aircraft, a worldwide scenery database, a multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute. | ||
Download FlightGear v3. | Download FlightGear v3.4 for free from [http://www.flightgear.org FlightGear.org] | ||
FlightGear - Fly Free! | FlightGear - Fly Free! | ||
=== Major enhancements in this release === | === Major enhancements in this release === | ||
'''Performance''' | '''Performance''' | ||
* Improved frame-rates on some systems from more efficient use of Uniforms | |||
* Reduced memory occupancy for scenery tiles | |||
* AI models are now rendered based on display size rather than range | |||
* AI/MP models may now define objects as being part of the interior, which will not be rendered at large distances | |||
''' | '''Usability''' | ||
* Built-in web server now includes a moving map, a screenshot grabber, and supports SVG-based panels | |||
* In-application launcher for Mac, based on Qt5 | |||
''' | '''Graphics''' | ||
* Improved rendering of runway and other lights under ALS | |||
* Landing and spotlight support for ALS | |||
* | |||
'''Scenery''' | |||
* Improved materials XML format making customer material definition easier | |||
* Procedural rock material definition | |||
'''JSBSim''' | |||
''' | * Synchronization with latest JSBSim | ||
'''Highlighted new and improved aircraft''' | '''Highlighted new and improved aircraft''' | ||
* Extra EA-500 | |||
* North American P-51D Mustang | |||
* Cessna Citation II | |||
'''Other''' | '''Other''' | ||
* Firewall exceptions are automatically added during setup on Windows systems | |||
* Aircraft moved to a SVN repository. | |||
'''Bug fixes''' | '''Bug fixes''' | ||
* See [http://code.google.com/p/flightgear-bugs/issues/list?can=1&q=Milestone%3D3.4 our bugtracker] for an extensive, yet incomplete, list of the bugs fixed in this release. | * See [http://code.google.com/p/flightgear-bugs/issues/list?can=1&q=Milestone%3D3.4 our bugtracker] for an extensive, yet incomplete, list of the bugs fixed in this release. | ||
[[Category:FlightGear changelogs]] | [[Category:FlightGear changelogs]] |