Changelog 2016.1: Difference between revisions

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m (→‎Major enhancements in this release: https://sourceforge.net/p/flightgear/mailman/message/34856199/)
(Few little changes. This needs filling up with enhancements)
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The FlightGear development team is delighted to announce the v2016.1 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Highlights in this release include ...
The FlightGear development team is delighted to announce the v2016.1 "San Fransico" release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Highlights in this release include ...
 
TODO: RELEASE NAMING CHANGES
TODO: PREPARATION FOR CHANGING DEFAULT LOCATIONS/AIRPORTS
 
{{FGCquote
|1= To have enough time to prepare this, I'd like to make our first release the "San Francisco" edition.
|2= {{cite web
  | url    = http://sourceforge.net/p/flightgear/mailman/message/34744027/
  | title  = <nowiki>Re: [Flightgear-devel] Release preparations</nowiki>
  | author = <nowiki>Torsten Dreyer</nowiki>
  | date  = Jan 6th, 2016
  | added  = Jan 6th, 2016
  | script_version = 0.23
  }}
}}
 
 
{{FGCquote
|1= Given the international flavour of our community, I'd suggest somewhere outside of North America for this release, but probably not Frankfurt or one of the airports that regularly hosts serious ATC services. I'm not particularly familiar with what airports have been developed, so I don't have a suggestion to make. A couple of related questions: 1) I assume we are going to include scenery for the selected airport within the release package? 2) The Cessna in-sim tutorials and the cross-country tutorial in The Manual are based around KSFO. Would we want to continue so ship some KSFO scenery with the release to avoid users having to download those areas?
|2= {{cite web
  | url    = http://sourceforge.net/p/flightgear/mailman/message/34746309/
  | title  = <nowiki>[Flightgear-devel] Airport Choice for 2016.2 (was Re: Release
preparations)</nowiki>
  | author = <nowiki>Stuart Buchanan</nowiki>
  | date  = Jan 7th, 2016
  | added  = Jan 7th, 2016
  | script_version = 0.23
  }}
}}
 
 


Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in universities and for interactive exhibits in museums.
Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in universities and for interactive exhibits in museums.
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FlightGear features more than 400 aircraft, a worldwide scenery database, a multiplayer environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute.  
FlightGear features more than 400 aircraft, a worldwide scenery database, a multiplayer environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute.  


Download FlightGear v2016.1 for free from [http://www.flightgear.org/ FlightGear.org]
Download FlightGear v2016.1 for free from [http://www.flightgear.org/ FlightGear.org].
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FlightGear - Fly Free!
FlightGear - Fly Free!
-->


=== Major enhancements in this release ===
=== Major enhancements in this release ===
'''Core'''
'''Core'''
* particles bugfix: https://sourceforge.net/p/flightgear/mailman/message/34856199/
* Broken particles system has been fixed.
 
'''Aircraft Modeling'''
'''Aircraft Modeling'''


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* <code>createViaTo()</code> {{flightgear commit|caead6|t=added}}
* <code>createViaTo()</code> {{flightgear commit|caead6|t=added}}
* <code>createDiscontinuity()</code> {{flightgear commit|caead6|t=added}}
* <code>createDiscontinuity()</code> {{flightgear commit|caead6|t=added}}
* <code>activate()</code> method {{flightgear commit|caead6|t=added}} to <code>flightplan</code> object
* <code>activate()</code> method {{flightgear commit|caead6|t=added}} to <code>flightplan</code> ghost object


'''Documentation'''
'''Documentation'''

Revision as of 16:32, 18 February 2016

This changelog is a draft.

This changelog is currently being written for the FlightGear v2016.1 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog.



FlightGear - Fly Free!

Major enhancements in this release

Core

  • Broken particles system has been fixed.

Aircraft Modeling

JSBSim

Atmospheric Light Scattering

  • Lightning effects have been added to FlightGear

Environment Rendering

Performance

  • Improvements: Many users report better frame rates.

Misc/Uncategorized

Usability

Internationalization

Scenery

  • Gsagostinho and Thorsten have worked together to create runway skid marks.
  • Gsagostinho has worked hard on regional textures.

Canvas System

Nasal Scripting

  • createViaTo() added
  • createDiscontinuity() added
  • activate() method added to flightplan ghost object

Documentation

Highlighted new and improved aircraft

Other

Bug fixes

  • See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.